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Senior Game Engineer

Senior Game Engineer
Company:

Orcchop Software Application Services



Job Function:

Other

Details of the offer

Responsibilities: - Architect and implement complex in-game features for an existing game in development.
- Ensure performance of the game by:

- Reducing memory usage
- Efficient asset management
- Improving load times
- Improving rendering performance

- Assistance with implementation of art, animation, audio and VFX.
- Collaborate with the designer to iterate on existing features in order to further improve gamepla.
- Write unity editor extensions as needed
- Contribute any visual improvement to the game such as shaders, post processing effects, etc.
- Study and research new trends that are emerging in new games and identify those that can be used to improve our own games.
- Update unity asset store assets we use, identify useful features for each update.
- Research new assets in the unity asset store that we can use to save time on development.
- Research and implement any required frameworks and perform any work related to certification for specific platforms (Nintendo, Steam, etc.)
- Maintain a library of game agnostic code and features that we can make use of for future projects.

Orc Chop Games is a self-funded indie game studio founded in Redwood City California with studios in Manila and Beijing through our partners at TOPGAME. It was started by a couple who began developing games together in 2009.

Our mission is to create "passion project" games because we believe the very best games are born out of a real passion that you can't shake off. We want to build games that are slightly off the beaten path. Familiar enough to suck you in, yet strange enough to be memorable.

Our current game titled Goblin Stone is currently in production. More info coming soon!


Source: Bebee2

Job Function:

Requirements

Senior Game Engineer
Company:

Orcchop Software Application Services



Job Function:

Other

Built at: 2024-04-26T10:35:43.044Z